Mapping Controllers (3 of 3): Setting up Controllers in RetroArchĪuto detecting controllers in EmulationStation 2. In the Wii Controllers config area, you have the option to use real or emulated Wii Remotes, as well as choosing to passthrough a Bluetooth Adapter (see Bluetooth Passthrough) or emulating the Wiis adapter. Mapping Controllers (2 of 3): Mapping Controllers to a File Mapping Controllers (1 of 3): For EmulationStation
You can also do it from within EmulationStation but I like to remove the file to start fresh. That will remove the EmulationStation input configuration file. Circle centred mouse control allows the thumbstick to control characters in games Diablo 3 and Path of Exile. alt+tab) Upto 10 sub-mappings allows for many keys to be easily accessible at the press of a button. Multi-Platform, and supports many controllers. If you ever want to re-do the initial controller set up run this command: ~ $ rm /home/pi/.emulationstation/es_input.cfg Emulate Keyboard and Mouse with gamepads. If you press 'F12' or your selected key during the game, you will save a screenshot, which will be saved to the default directory of the emulator.
In a future post I will go over how to set the controllers in RetroArch which is the main configuration file for the emulators. The next option that you can set a key for is 'Capture'. This only sets up the controllers for EmulationStation. After I rebooted and mapped the controllers to a file for a later use I noticed that they were found when I tried again. The first time I ran this it didn’t find all the controllers. I created a table so that I can keep track of what I assigned to each button: Command Follow the on screen setup for each controller until they are all set up. With EmulationStation 2.0+ it tells you how many inputs are detected. To start, I plugged in all the controllers and keyboard and then loaded up EmulationStation by typing the following two lines in the terminal (Note: if you are not running a vncserver then ignore the first line.): ~ $ vncserver -kill ~ $ emulationstation Using the DS Controller: Each DS controller button can be mapped to a button of your choice on your keyboard, gamepad, or joystick.